Bag Updates!
2 months ago
– Tue, Sep 24, 2024 at 07:31:32 AM
Welcome to the first of our post-campaign updates. We have two things to reveal to you this week, both related to the bags in the game.
Thanks to late backers, we have gotten past that $70,000 mark and unlocked that final stretch goal. So, we can add three additional cloth bags to the game to store all the wooden tokens. These will be plain cloth bags in two sizes. A larger one for all the resource tokens, and two smaller ones for the score, storehouse, and other assorted tokens.
We are also revealing the color for the graphic on the Villager bag, as chosen by all of you via the poll we've been running for the last two weeks. Choice E won by a landslide, meaning you all have this beauty to look forward to and store all the Villager and Rabbit Tokens in.
Outside of that news, Longpack (our manufacturer) is doing preproduction and sent us some feedback, so we are adjusting our files and working on completing the pledge manager setup. We will update you all on that as soon as it's ready. Currently, things are moving along relatively smoothly, but of course, a lot can happen in the next few months, so we will continue to keep you posted.
Absurdist Productions
That's a wrap!
2 months ago
– Thu, Sep 19, 2024 at 06:27:51 AM
The Winter Rabbit Kickstarter campaign has officially ended. We asked for $20,000, and through the amazing support of 1112 backers, we have ended with $69,243. That is 345% of our goal. Kickstarter does allow Late Backing now, so if you know someone who missed out, there is still time for them to become part of things.
With that number, we have unlocked 12 stretch goals. We upgraded the quality of the box, the cards, and the rulebook. We also upgraded all the cardboard tokens to painted wood. With all the art on those tokens being heat transferred for durability. We added a few additional cards and unique tokens to the game, and we added art to the Villager Token bag.
What about the Bags?
Unfortunately, we did not quite manage to unlock the final stretch goal, but we got so close that we are going to keep an eye on the late backers, and if we can get enough, we might still be able to make those cloth storage bags, happen. We will keep you all posted on that.
So what happens next?
Over the next week or so, Kickstarter will start charging everyone based on their pledged amount. If, for some reason, an issue comes up with your payment method, Kickstarter will try again and should email you about any issues. Once Kickstarter collects all the payments it can, it transfers the money to us. That will happen in roughly two weeks.
Meanwhile, we will import backer data into the pledge manager (Backerkit) to set up the backer surveys to get your shipping addresses and shipping charges. European backers will be charged for VAT at that time as well. You can expect the backer surveys to come out around late October/early November. We will send another update at that time and encourage everyone to complete them as quickly as possible once they become available.
Future Updates
You can expect at least one update from us for the next 2-3 weeks as Kickstarter collects payment. After that, we will drop it down to about once a month to update you on the progress of manufacturing and shipping.
Once again, we want to thank each and every one of you for backing the game and helping us make this happen.
Absurdist Productions
Final Hours!
2 months ago
– Wed, Sep 18, 2024 at 10:19:31 AM
As of this update, we are in the final 19 hours of the campaign, and it has been a wild ride. We set our initial goal of $20,000, hoping to fund day one with the cardboard version of the game, and you all made it happen. We had to set our initial stretch goals a little high simply because of the cost of wood and heat transfer printing, and you knocked those out of the park in the first two weeks.
So far, you all have unlocked 12 stretch goals for the game. There is only one more, and we are about $4500 from unlocking it. One more goal and less than a day to do it, but we think it's going to happen.
On a different note, we got another preview, this time from Tabletop United. Check it out when you get the chance. They were working from one of our hand made prototypes, so rest assured the final version will be even prettier.
Absurdist Productions
Entering the Final Stretch!
2 months ago
– Sun, Sep 15, 2024 at 05:34:51 AM
A quick update on this beautiful Sunday morning.
Ladies and gents, we are in the final days of the Winter Rabbit campaign. For those who have never backed on Kickstarter before, the final 2-3 days tend to see an uptick in backers as people who saved the campaign earlier swing back to see what has unlocked and jump on board. We are already seeing this increase in backers, and it is exciting.
Last night, we unlocked the update to the "The First Fire" story card and added the Spider token to the game. And we are already well on our way toward unlocking the larger rabbit Season Tracker next. After that, it will take a longer haul to that final stretch goal to add the linen storage bags to the game, but we still think we can make it happen. Keep on talking about the game and sharing it on social media, and let's make this happen.
Our next update will be on Wednesday after the campaign ends. We will be constantly refreshing the page between now and then to see where we end up.
Absurdist Productions
Final Stretch Goals Revealed!
2 months ago
– Thu, Sep 12, 2024 at 06:01:59 AM
This update is a little earlier than planned, but we did the numbers and have added the final three stretch goals to the campaign page. We have 6 days to unlock these last three. But we think it's doable.
The first new goal is focused on Spider. The Spider design came in a close second on the poll for the bag design, and it's a design we almost used for the back of the story cards themselves. So, since a lot of you seem to love it, and we know we do, we decided it had to find its way into the game somehow. We already had a card that told the story of how Spider brought fire to the animals, and while it had a decent effect, we've swapped that out for one that will add a neutral token to the Villager bag as Spider comes to help you prepare for Winter.
Next, several people mentioned wanting to see a larger Rabbit Token for the season tracker. So that is what we are going to do. If we unlock this one, the Rabbit token will increase to 36mm x 18mm, or about 1.5 inches by 3/4 of an inch. Giving our wily Rabbit a bigger presence on the board as Winter approaches.
And our final stretch goal of the campaign focuses on sustainability. Replacing the small plastic bags that come with most games. Instead, we hope to provide you with several small linen bags that will allow you to store all the beautifully painted wooden tokens from the game in style. This one does have a very high goal because of the cost of adding the bags, but we think we can get there.
Absurdist Productions